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Default Restriction Table Unity Connection comes with the following predefined restriction tables that you can edit (including changing their names) but not delete. By default, each of these restriction tables prevents access to long distance phone numbers. In Unity Connection 10.5 and later, you can restrict URIs along with the phone numbers. Note Restricts numbers for fax delivery. Default Fax Restricts numbers for message notifications. Also restricts the user extensions that Unity Connection dials when the phone is selected as the recording and playback device in the Media Player. Default Outdial Restricts numbers that can be used for Caller system transfers, which allow unidentified callers to transfer to a number that they specify. For example, callers may want to dial a lobby or conference room phone that is not associated with a Unity Connection user. By default, the table does not allow Unity Connection to dial any numbers. Default System Transfer Restricts numbers for call transfers. Default Transfer Restricts the numbers the users can use to create alternate extensions for themselves through interfaces such as the Cisco Personal Communications Assistant or via an API call. Also restricts numbers from being offered as alternate extensions. For example, you might block a lobby or conference room extension so that users who frequently call Unity Connection from those shared phones are not automatically prompted to add the number as an alternate extension. User-Defined and Automatically-Added Alternate Extensions Restricts numbers from being offered as alternate extensions. For example, you might add a lobby or conference room extension so that users who frequently call Unity Connection from those shared phones are not automatically prompted to add the number as an alternate extension. Excluded Extensions for Automatically Added Alternate Extensions Configuring Restriction Tables You can edit the predefined restriction tables, and you can create up to 100 new ones. You can also add up to 50 dial strings to a table. New dial strings are automatically inserted into the restriction table as Dial String 0. Note that the order of the dial strings is very important because Unity Connection sequentially compares a phone number to the call patterns in the restriction table, starting with Dial String 0. If a number matches more than one call pattern, the number is handled according to the first call pattern it matches. You can indicate call patterns by entering specific numbers or using the following special characters as wildcards: Matches zero or more alphanumeric strings. * Matches exactly one digit or character. Use? as a placeholder for a single digit. ? Corresponds to the # key on the phone.

System Administration Guide 102 Call Management Default Restriction Table