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Transfer, screening, and holding settings do not apply when an outside caller or another user dials a user extension directly. Note To control how Unity Connection handles indirect calls at different times of the day or for specified period of time, you can define Standard, Closed, and Alternate transfer rules. The Standard transfer rule is always enabled and cannot be turned off. You can determine whether to enable Closed and Alternate transfer rules or customize the time for which the transfer rules should be enabled. Message Settings You can specify message settings for a specific user on the Edit Message Settings page for the user or user template that you use to create users. The message settings determine the message recording length, secure access, and message action of the outside (unidentified) callers when leaving messages for a user. You can specify the following settings: • The maximum recording length for messages left for a user by outside callers. • The action of outside callers when leaving messages for a user. For example, mark messages urgent or private, or re-record the messages. • The secure access for the messages left by outside callers are secure. For more information, see the "Securing User Messages in Cisco Unity Connection" chapter of the Security Guide for Cisco Unity Connection Release 15 to learn how Unity Connection handles secure messages. The guide is available at https://www.cisco.com/c/en/us/td/docs/voice_ip_comm/connection/15/security/guide/b_15cucsecx/ b_15cucsecx_chapter_0110.html. The language of the Unity Connection prompts that callers hear when leaving messages for a user. Message Actions Message actions determine how Unity Connection handles different types of messages that it receives for a user. Unity Connection applies the configured action for all messages of a given type that are addressed to the user. For example, if the message action for voice messages is set to relay messages of this type to a user at an alternate SMTP address, Unity Connection relays all voice messages including VPIM messages, messages that are sent from an IMAP client, and messages that are recorded and sent by phone. By default, Unity Connection is configured to accept each type of message, meaning that it delivers the message to the user mailbox. If you choose to relay voice messages to another address, you should consider the following: • When messages are set to be relayed, users are no longer able to access relayed messages from the Unity Connection phone interface, Web Inbox, Messaging Inbox, or other clients, such as Phone View or Cisco Unified Personal Communicator. You can use the Accept and Relay the Message action to instruct Unity Connection to save a copy of the message in the local user mailbox (where it is accessible by user interfaces) and also relay a copy to another address. • Unity Connection relays dispatch messages as regular messages. • Unity Connection does not relay broadcast messages. System Administration Guide 276 User Settings Message Settings